Vedit library - move primitives. More...
#include <grass/vedit.h>
Go to the source code of this file.
Functions | |
int | Vedit_move_lines (struct Map_info *Map, struct Map_info **BgMap, int nbgmaps, struct ilist *List, double move_x, double move_y, double move_z, int snap, double thresh) |
Move selected primitives. |
Vedit library - move primitives.
(C) 2007-2008 by the GRASS Development Team
This program is free software under the GNU General Public License (>=v2). Read the file COPYING that comes with GRASS for details.
Definition in file move.c.
int Vedit_move_lines | ( | struct Map_info * | Map, | |
struct Map_info ** | BgMap, | |||
int | nbgmaps, | |||
struct ilist * | List, | |||
double | move_x, | |||
double | move_y, | |||
double | move_z, | |||
int | snap, | |||
double | thresh | |||
) |
Move selected primitives.
Map | vector map | |
BgMap,nbgmaps | list of background vector maps used for snapping | |
List | list of primitives to be moved | |
move_x,move_y,move_z | direction (move_z used only if map is 3D) | |
snap | enable snapping (see globals.h) |
Definition at line 32 of file move.c.
References Vect_destroy_cats_struct(), Vect_destroy_line_struct(), Vect_is_3d(), Vect_line_alive(), Vect_new_cats_struct(), Vect_new_line_struct(), Vect_read_line(), Vect_rewrite_line(), and Vedit_snap_point().