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Public Attributes
irr::scene::SMD3MeshBuffer Struct Reference

Holding Frame Data for a Mesh. More...

#include <IAnimatedMeshMD3.h>

Inheritance diagram for irr::scene::SMD3MeshBuffer:
irr::IReferenceCounted

List of all members.

Public Attributes

core::array< s32Indices
SMD3MeshHeader MeshHeader
core::stringc Shader
core::array< SMD3TexCoordTex
core::array< SMD3VertexVertices

Additional Inherited Members

- Public Member Functions inherited from irr::IReferenceCounted
bool drop () const
 Drops the object. Decrements the reference counter by one.
const c8getDebugName () const
 Returns the debug name of the object.
s32 getReferenceCount () const
 Get the reference count.
void grab () const
 Grabs the object. Increments the reference counter by one.
 IReferenceCounted ()
 Constructor.
virtual ~IReferenceCounted ()
 Destructor.
- Protected Member Functions inherited from irr::IReferenceCounted
void setDebugName (const c8 *newName)
 Sets the debug name of the object.

Detailed Description

Holding Frame Data for a Mesh.

Definition at line 152 of file IAnimatedMeshMD3.h.


Member Data Documentation

core::array< s32 > irr::scene::SMD3MeshBuffer::Indices

Definition at line 157 of file IAnimatedMeshMD3.h.

SMD3MeshHeader irr::scene::SMD3MeshBuffer::MeshHeader

Definition at line 154 of file IAnimatedMeshMD3.h.

core::stringc irr::scene::SMD3MeshBuffer::Shader

Definition at line 156 of file IAnimatedMeshMD3.h.

core::array< SMD3TexCoord > irr::scene::SMD3MeshBuffer::Tex

Definition at line 159 of file IAnimatedMeshMD3.h.

core::array< SMD3Vertex > irr::scene::SMD3MeshBuffer::Vertices

Definition at line 158 of file IAnimatedMeshMD3.h.


The documentation for this struct was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Tue Jun 5 2012 17:59:01 by Doxygen (1.8.1)