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ESceneNodeTypes.h
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1 // Copyright (C) 2002-2010 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __E_SCENE_NODE_TYPES_H_INCLUDED__
6 #define __E_SCENE_NODE_TYPES_H_INCLUDED__
7 
8 #include "irrTypes.h"
9 
10 namespace irr
11 {
12 namespace scene
13 {
14 
16 
20  {
22  ESNT_CUBE = MAKE_IRR_ID('c','u','b','e'),
23 
25  ESNT_SPHERE = MAKE_IRR_ID('s','p','h','r'),
26 
28  ESNT_TEXT = MAKE_IRR_ID('t','e','x','t'),
29 
31  ESNT_WATER_SURFACE = MAKE_IRR_ID('w','a','t','r'),
32 
34  ESNT_TERRAIN = MAKE_IRR_ID('t','e','r','r'),
35 
37  ESNT_SKY_BOX = MAKE_IRR_ID('s','k','y','_'),
38 
40  ESNT_SKY_DOME = MAKE_IRR_ID('s','k','y','d'),
41 
43  ESNT_SHADOW_VOLUME = MAKE_IRR_ID('s','h','d','w'),
44 
46  ESNT_OCTREE = MAKE_IRR_ID('o','c','t','r'),
47 
49  ESNT_MESH = MAKE_IRR_ID('m','e','s','h'),
50 
52  ESNT_LIGHT = MAKE_IRR_ID('l','g','h','t'),
53 
55  ESNT_EMPTY = MAKE_IRR_ID('e','m','t','y'),
56 
59 
61  ESNT_CAMERA = MAKE_IRR_ID('c','a','m','_'),
62 
64  ESNT_BILLBOARD = MAKE_IRR_ID('b','i','l','l'),
65 
67  ESNT_ANIMATED_MESH = MAKE_IRR_ID('a','m','s','h'),
68 
70  ESNT_PARTICLE_SYSTEM = MAKE_IRR_ID('p','t','c','l'),
71 
74 
76  ESNT_MD3_SCENE_NODE = MAKE_IRR_ID('m','d','3','_'),
77 
79  ESNT_VOLUME_LIGHT = MAKE_IRR_ID('v','o','l','l'),
80 
82 
83  ESNT_CAMERA_MAYA = MAKE_IRR_ID('c','a','m','M'),
84 
86 
87  ESNT_CAMERA_FPS = MAKE_IRR_ID('c','a','m','F'),
88 
90  ESNT_UNKNOWN = MAKE_IRR_ID('u','n','k','n'),
91 
93  ESNT_ANY = MAKE_IRR_ID('a','n','y','_')
94  };
95 
96 
97 
98 } // end namespace scene
99 } // end namespace irr
100 
101 
102 #endif
103 

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Tue Jun 5 2012 17:57:11 by Doxygen (1.8.1)