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IGUIImageList.h
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1 // This file is part of the "Irrlicht Engine".
2 // written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de
3 
4 #ifndef __I_GUI_IMAGE_LIST_H_INCLUDED__
5 #define __I_GUI_IMAGE_LIST_H_INCLUDED__
6 
7 #include "IGUIElement.h"
8 #include "rect.h"
9 #include "irrTypes.h"
10 
11 namespace irr
12 {
13 namespace gui
14 {
15 
17 class IGUIImageList : public virtual IReferenceCounted
18 {
19 public:
20 
22  virtual ~IGUIImageList() {};
23 
29  virtual void draw(s32 index, const core::position2d<s32>& destPos,
30  const core::rect<s32>* clip = 0) = 0;
31 
34  virtual s32 getImageCount() const = 0;
35 
38  virtual core::dimension2d<s32> getImageSize() const = 0;
39 };
40 
41 } // end namespace gui
42 } // end namespace irr
43 
44 #endif
45 

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Tue Jun 5 2012 17:57:11 by Doxygen (1.8.1)