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IGUIMeshViewer.h
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1 // Copyright (C) 2002-2010 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_GUI_MESH_VIEWER_H_INCLUDED__
6 #define __I_GUI_MESH_VIEWER_H_INCLUDED__
7 
8 #include "IGUIElement.h"
9 
10 namespace irr
11 {
12 
13 namespace video
14 {
15  class SMaterial;
16 } // end namespace video
17 
18 namespace scene
19 {
20  class IAnimatedMesh;
21 } // end namespace scene
22 
23 namespace gui
24 {
25 
27  class IGUIMeshViewer : public IGUIElement
28  {
29  public:
30 
32  IGUIMeshViewer(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
33  : IGUIElement(EGUIET_MESH_VIEWER, environment, parent, id, rectangle) {}
34 
36  virtual void setMesh(scene::IAnimatedMesh* mesh) = 0;
37 
39  virtual scene::IAnimatedMesh* getMesh() const = 0;
40 
42  virtual void setMaterial(const video::SMaterial& material) = 0;
43 
45  virtual const video::SMaterial& getMaterial() const = 0;
46  };
47 
48 
49 } // end namespace gui
50 } // end namespace irr
51 
52 #endif
53 

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The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Tue Jun 5 2012 17:57:11 by Doxygen (1.8.1)