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ISceneNodeAnimatorCameraFPS.h
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1 // Copyright (C) 2002-2010 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_FPS_H_INCLUDED__
6 #define __I_SCENE_NODE_ANIMATOR_CAMERA_FPS_H_INCLUDED__
7 
8 #include "ISceneNodeAnimator.h"
9 #include "IEventReceiver.h"
10 
11 namespace irr
12 {
13  struct SKeyMap;
14 
15 namespace scene
16 {
17 
19 
23  {
24  public:
25 
27  virtual f32 getMoveSpeed() const = 0;
28 
30  virtual void setMoveSpeed(f32 moveSpeed) = 0;
31 
33 
36  virtual f32 getRotateSpeed() const = 0;
37 
39  virtual void setRotateSpeed(f32 rotateSpeed) = 0;
40 
42 
44  virtual void setKeyMap(SKeyMap *map, u32 count) = 0;
45 
47 
50  virtual void setVerticalMovement(bool allow) = 0;
51 
53 
55  virtual void setInvertMouse(bool invert) = 0;
56  };
57 } // end namespace scene
58 } // end namespace irr
59 
60 #endif
61 

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The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Tue Jun 5 2012 17:57:13 by Doxygen (1.8.1)