Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | Tutorials
IParticleMeshEmitter.h
Go to the documentation of this file.
1 // Copyright (C) 2002-2010 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_PARTICLE_MESH_EMITTER_H_INCLUDED__
6 #define __I_PARTICLE_MESH_EMITTER_H_INCLUDED__
7 
8 #include "IParticleEmitter.h"
9 #include "IMesh.h"
10 
11 namespace irr
12 {
13 namespace scene
14 {
15 
18 {
19 public:
20 
22  virtual void setMesh( IMesh* mesh ) = 0;
23 
25  virtual void setUseNormalDirection( bool useNormalDirection = true ) = 0;
26 
28  virtual void setNormalDirectionModifier( f32 normalDirectionModifier ) = 0;
29 
31  virtual void setEveryMeshVertex( bool everyMeshVertex = true ) = 0;
32 
34  virtual const IMesh* getMesh() const = 0;
35 
37  virtual bool isUsingNormalDirection() const = 0;
38 
40  virtual f32 getNormalDirectionModifier() const = 0;
41 
43  virtual bool getEveryMeshVertex() const = 0;
44 
46  virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_MESH; }
47 };
48 
49 } // end namespace scene
50 } // end namespace irr
51 
52 
53 #endif
54 

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Tue Jun 5 2012 17:57:12 by Doxygen (1.8.1)