Created by Scott Robert Ladd at Coyote Gulch Productions.
Creates new organisms from an existing population. More...
#include <reproducer.h>
In most cases, a reproducer generates new organisms using parents selected (by fitness) from an existing population. In some singular (and probably rare) cases, a reproducer might generate new, random organisms in order to keep diversity high. Reproduction techniques can include crossover and asexual, sexual and (my favorite) try-sexual models.
OrganismType | - The type of organism |
virtual libevocosm::reproducer< OrganismType >::~reproducer | ( | ) | [inline, virtual] |
A virtual destructor. By default, it does nothing; this is a placeholder that identifies this class as a potential base, ensuring that objects of a derived class will have their destructors called if they are destroyed through a base-class pointer.
virtual vector<OrganismType> libevocosm::reproducer< OrganismType >::breed | ( | const vector< OrganismType > & | a_population, |
size_t | a_limit | ||
) | [pure virtual] |
A population provides genetic material for the creation of new children (who, will, like real children, forget where they left their shoes).
a_population | - A population of organisms |
a_limit | - The maximum number of children the generate |
Implemented in libevocosm::function_reproducer.
© 1996-2005 Scott Robert Ladd. All rights reserved.
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