Actuator capable of grabbing objects marked with the Graspable Game Property. Currently it only works using services: grab and release. When instructed to grab an object, it will check if it is within range, and if so, will parent the grabbed object to itself.
Note
For objects to be detected and grabbed by the gripper, they must have the following settings in the Physics Properties panel:
This will work even for Static objects
This actuator is normally used together with robotic arms, such as the kuka actuator. To install the gripper on a robotic arm using the Morse Builder API, it is necessary to make the gripper a child of the arm, and to place the gripper in the correct position with respect to the arm. Example:
kuka_arm = Actuator('kuka_lwr')
kuka_arm.translate(x=0.1850, y=0.2000, z=0.9070)
kuka_arm.rotate(x=1.5708, y=1.5708)
Jido.append(kuka_arm)
gripper = Actuator('gripper')
gripper.translate(z=1.2800)
kuka_arm.append(gripper)
Warning
This actuator does not simulate the physical interaction of the gripper fingers with the objects it grabs. Its purpose is to abstract the action of taking an object, for human-robot interaction experiments.
The following parameters can be adjusted within the Logic Bricks of the Gripper object in Blender, in the properties of the Radar sensor.
No applicable modifiers