Sound¶
A simple sound actuator
This actuator is a simple On/Off sound. Based on Sound actuator.
Configuration parameters for Sound¶
No configurable parameter.
Data fields¶
This actuator reads these datafields at each simulation step:
mode
(string, initial value:stop
)mode, enum in [‘play’,’pause’,’stop’]
Interface support:
(attention, no interface support!)
Services for Sound¶
get_properties()
(blocking)Returns the properties of a component.
Return value
a dictionary of the current component’s properties
set_property(prop_name, prop_val)
(blocking)Modify one property on a component
Parameters
prop_name
: the name of the property to modify (as shown the documentation)prop_val
: the new value of the property. Note that there is no checking about the type of the value so be careful
Return value
nothing
get_configurations()
(blocking)Returns the configurations of a component (parsed from the properties).
Return value
a dictionary of the current component’s configurations
Examples¶
The following examples show how to use this component in a Builder script:
from morse.builder import *
# adds a default robot (the MORSE mascott!)
robot = Morsy()
# creates a new instance of the actuator
sound = Sound()
# place your component at the correct location
sound.translate(<x>, <y>, <z>)
sound.rotate(<rx>, <ry>, <rz>)
robot.append(sound)
# define one or several communication interface, like 'socket'
sound.add_interface(<interface>)
env = Environment('empty')
Other sources of examples¶
(This page has been auto-generated from MORSE module morse.actuators.sound.)