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Public Attributes
WGEColormapping::NodeInfo Struct Reference

Simple structure to store some additional node-related info like texture units and so on. More...

List of all members.

Public Attributes

bool m_rebind
 true if the node has not been callback'ed before
size_t m_texUnitStart
 the start index of the texture unit to use
WMatrix4d m_preTransform
 matrix used for transforming arbitrary texture coordinates to the proper space.

Detailed Description

Simple structure to store some additional node-related info like texture units and so on.

Definition at line 359 of file WGEColormapping.h.


Member Data Documentation

WMatrix4d WGEColormapping::NodeInfo::m_preTransform

matrix used for transforming arbitrary texture coordinates to the proper space.

Definition at line 363 of file WGEColormapping.h.

Referenced by WGEColormapping::applyInst().

bool WGEColormapping::NodeInfo::m_rebind

true if the node has not been callback'ed before

Definition at line 361 of file WGEColormapping.h.

Referenced by WGEColormapping::applyInst(), and WGEColormapping::callback().

size_t WGEColormapping::NodeInfo::m_texUnitStart

the start index of the texture unit to use

Definition at line 362 of file WGEColormapping.h.

Referenced by WGEColormapping::applyInst(), and WGEColormapping::callback().


The documentation for this struct was generated from the following file: