PortAudio  2.0
File List
Here is a list of all documented files with brief descriptions:
pa_asio.h [code]ASIO-specific PortAudio API extension header file
pa_devs.c [code]List available devices, including device information
pa_fuzz.c [code]Distort input like a fuzz box
pa_jack.h [code]JACK-specific PortAudio API extension header file
pa_linux_alsa.h [code]ALSA-specific PortAudio API extension header file
pa_mac_core.h [code]CoreAudio-specific PortAudio API extension header file
pa_unix_oss.h [code]
pa_win_ds.h [code]DirectSound-specific PortAudio API extension header file
pa_win_wasapi.h [code]WASAPI-specific PortAudio API extension header file
pa_win_waveformat.h [code]Windows specific PortAudio API extension and utilities header file
pa_win_wmme.h [code]WMME-specific PortAudio API extension header file
paex_mono_asio_channel_select.c [code]Play a monophonic sine wave on a specific ASIO channel
paex_pink.c [code]Generate Pink Noise using Gardner method
paex_read_write_wire.c [code]Tests full duplex blocking I/O by passing input straight to output
paex_record.c [code]Record input into an array; Save array to a file; Playback recorded data
paex_saw.c [code]Play a simple (aliasing) sawtooth wave
paex_sine.c [code]Play a sine wave for several seconds
paex_wmme_ac3.c [code]Use WMME-specific interface to send raw AC3 data to a S/PDIF output
paex_wmme_surround.c [code]Use WMME-specific channelMask to request 5.1 surround sound output
paex_write_sine.c [code]Play a sine wave for several seconds using the blocking API (Pa_WriteStream())
paex_write_sine_nonint.c [code]Play a non-interleaved sine wave using the blocking API (Pa_WriteStream())
portaudio.h [code]The portable PortAudio API