Solfege can use three different instruments when playing chords. One for the highest tone, one for the tones in the middle and one for the bass tone. This can be helpful if you find it difficult to hear individual tones in chords.
Solfege uses this info in some exercises where the user is supposed to sing.
These spin buttons tell Solfege the highest and lowest tone the user can
sing. These values are only considered advisory by the program. If for example
the values are set to c
to c'
and you
have configured the program to ask you to sing small and large decims, you will
have to sing tones outside this range.
Give command lines that can convert between different audio formats.
%(in)s
will be replaced with the name of the file we convert
from, and %(out)s
with the name we convert to.
It is not necessary to enter %(out)s
if the program
automatically saved to a new file with the correct file extention.
Command lines that can play different audio formats.
%s
will be replaced with the name of the file to be played.
The file name will be appended to the end of the string if you do not include a
%s
.
User resizeable main window: Allows the user to resize the main solfege window.
Expert mode: Let the user select what questions from the lesson files to practise. No statistics is stored in ''expert mode''.
Select language: You can manually select the language you want if Solfege does not detect this correctly, or if you want to run Solfege with a different language that your operating system.
Not allow new question before the old is solved: Disable the 'new' button until the question is answered correctly or the user clicks "give up".
Repeat question if the answer was wrong: Play the sound again when the user gives an incorrect answer.
Expert mode: On many exercises, you will be able to select to practise only a subset of the questions in the lesson file.
There are three ways to play sound:
Use this for debugging or when you are porting Solfege. No sounds are played, the midi events are printed to stdout.
The best choice here is usually /dev/music
because it has the best support for percussion instruments.
/dev/sequencer2
is usually a symbolic link to
/dev/music
. If your system don't have
/dev/music
, you can create it with this command as root (if you run the linux kernel version 2.2 or later):
cd /dev mknod music u 14 8
This can be useful when porting to systems that don't use OSS, or if you have a bad midi synth on your soundcard and want to use timidity.
Check the ''My sound card is Sound Blaster AWE32, AWE64 or pnp32''
check button if you have this kind of sound card. This will give you
real percussion in the rhythm exercise. Code still has to be added for
other sound cards. This option is only necessary if you use
/dev/sequencer
to play midi sounds.