Starts a new game. In a network game this option is only available for the network server. The network client will be automatically started by the server.
Loads a saved game.
Saves the current game.
Aborts a running game.
Pops up a dialog for the network configuration. You can choose to be server or client. If you are server you can also choose what color the remote player should take over. If a network game is running you can also disconnect it in this menu.
Pops up a chat widget which allows you to send messages to the other party.
The computer will calculate the best possible move and mark it with a small circle on the board. How good the move is depends on the level of the computer.
Quits the program.
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