# split line and bend it around an existing ^ shaped orbit; inner

point_new P0 1.000 7.000 0.5 0.5
point_new P1 5.000 2.000 0.8 0.4
point_new P2 9.000 7.000 0.5 0.5

point_new P3 -1.000 7.000 0.5 0.5
point_new P4 11.000 7.000 0.5 0.5

2net_new n0 0.100 0.700 from P3 cw P1 to P4

2net_new n1 0.100 0.700 from P0 to P2

mod_split_line P1 n1 0

dump all